C#中使用进度条

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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Diagnostics;
using System.Threading;
namespace WindowsApplication2
{
 /// <summary>
 /// Form1 的摘要说明。
 /// </summary>
 public class Form1 : System.Windows.Forms.Form
 {
  private System.Windows.Forms.Button button1;
  private System.Windows.Forms.ProgressBar progressBar1;
  private System.Windows.Forms.ProgressBar progressBar2;
  private System.Windows.Forms.TextBox textBox1;
  private System.Windows.Forms.TextBox textBox2;
  /// <summary>
  /// 必需的设计器变量。
  /// </summary>
  private System.ComponentModel.Container components = null;

  public Form1()
  {
   //
   // Windows 窗体设计器支持所必需的
   //
   InitializeComponent();

   //
   // TODO: 在 InitializeComponent 调用后添加任何构造函数代码
   //
  }

  /// <summary>
  /// 清理所有正在使用的资源。
  /// </summary>
  protected override void Dispose( bool disposing )
  {
   if( disposing )
   {
    if (components != null)
    {
     components.Dispose();
    }
   }
   base.Dispose( disposing );
  }

  #region Windows 窗体设计器生成的代码
  /// <summary>
  /// 设计器支持所需的方法 - 不要使用代码编辑器修改
  /// 此方法的内容。
  /// </summary>
  private void InitializeComponent()
  {
   this.button1 = new System.Windows.Forms.Button();
   this.progressBar1 = new System.Windows.Forms.ProgressBar();
   this.progressBar2 = new System.Windows.Forms.ProgressBar();
   this.textBox1 = new System.Windows.Forms.TextBox();
   this.textBox2 = new System.Windows.Forms.TextBox();
   this.SuspendLayout();
   //
   // button1
   //
   this.button1.Location = new System.Drawing.Point(160, 184);
   this.button1.Name = "button1";
   this.button1.TabIndex = 1;
   this.button1.Text = "button1";
   this.button1.Click += new System.EventHandler(this.button1_Click);
   //
   // progressBar1
   //
   this.progressBar1.Enabled = false;
   this.progressBar1.Location = new System.Drawing.Point(32, 16);
   this.progressBar1.Name = "progressBar1";
   this.progressBar1.Size = new System.Drawing.Size(336, 32);
   this.progressBar1.TabIndex = 2;
   //
   // progressBar2
   //
   this.progressBar2.Location = new System.Drawing.Point(32, 72);
   this.progressBar2.Name = "progressBar2";
   this.progressBar2.Size = new System.Drawing.Size(328, 24);
   this.progressBar2.TabIndex = 3;
   //
   // textBox1
   //
   this.textBox1.Location = new System.Drawing.Point(48, 136);
   this.textBox1.Name = "textBox1";
   this.textBox1.TabIndex = 4;
   this.textBox1.Text = "100";
   //
   // textBox2
   //
   this.textBox2.Location = new System.Drawing.Point(216, 136);
   this.textBox2.Name = "textBox2";
   this.textBox2.TabIndex = 5;
   this.textBox2.Text = "100";
   //
   // Form1
   //
   this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
   this.BackColor = System.Drawing.SystemColors.Desktop;
   this.ClientSize = new System.Drawing.Size(408, 222);
   this.Controls.Add(this.textBox2);
   this.Controls.Add(this.textBox1);
   this.Controls.Add(this.progressBar2);
   this.Controls.Add(this.progressBar1);
   this.Controls.Add(this.button1);
   this.Name = "Form1";
   this.Text = "Form1";
   this.ResumeLayout(false);

  }
  #endregion

  /// <summary>
  /// 应用程序的主入口点。
  /// </summary>
  [STAThread]
  static void Main()
  {
   Application.Run(new Form1());
  }

  private void button1_Click(object sender, System.EventArgs e)
  {
    int outLoop = Int32.Parse(textBox1.Text);
    int innerLoop = Int32.Parse(textBox2.Text);

   for (int i=1;i<=outLoop;i++)
   {
    for (int j=i;j<=innerLoop;j++)
    {
     if (j%10 == 0)
     {
      progressBar2.Value = j;
      Thread.Sleep(100);
     }
    }
    progressBar1.Value = i;
   }
  }
 }
}

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